Gemfall
Game Details
Gemfall is a classic puzzle game where you swap adjacent gems to create matches of three or more of the same type. Clear gems from the 8x8 grid by making horizontal or vertical matches, causing gems to fall and creating chain reactions. Progress through levels with increasing difficulty, each requiring specific score goals and limited moves. Features multiple game modes, power-ups, special gem types, daily challenges, achievement system, coin economy, and vibrant visuals with particle effects.
Genre: Strategy
Category: Puzzle
Platform: Browser
HOW TO PLAY
CONTROLS:
- Desktop:
- Mouse Click / Left Mouse Button: Select gem, swap gems, interact with UI buttons and power-ups
- Click First Gem: Select gem (highlighted with glow effect)
- Click Adjacent Gem: Swap with selected gem if adjacent
- Click Same Gem Again: Deselect gem
- Click Different Non-Adjacent Gem: Change selection to new gem
- Click Power-Up Button: Select power-up (highlighted in yellow), then click gem to use it
- Mobile/Tablet:
- Touch / Tap: Same as mouse click - select gems, swap, use power-ups, interact with UI
BASIC MECHANICS:
1. Gem Selection:
- Click a gem to select it (first click)
- Selected gem scales up (1.15x) and glows with white glow filter
- Visual highlight indicates selected gem
- Click same gem again to deselect
- Only one gem can be selected at a time
2. Gem Swapping:
- Click an adjacent gem (horizontal or vertical neighbor) to swap
- Gems must be adjacent (dx=1 and dy=0 OR dx=0 and dy=1)
- Swapping animated with bouncy easing effect
- Swap reverses if it doesn't create a match
- Swap consumes a move only if it creates valid matches
3. Match Detection:
- Matches require 3 or more gems of same type in a row (horizontal or vertical)
- Horizontal matches checked left-to-right
- Vertical matches checked top-to-bottom
- Matches must share same type and special status
- Multiple matches can occur simultaneously
4. Grid System:
- 8x8 grid of gem cells (GRID_SIZE = 8)
- Dynamic cell size based on screen dimensions (max 80px, calculated from screen)
- Board offset from edges for centering
- Grid initialized with random gems (no initial matches)
5. Gem Types:
- Six gem types with different colors and shapes:
- Type 0: Red Candy (circle shape, color 0xFF6B6B)
- Type 1: Blue Candy (square shape, color 0x4ECDC4)
- Type 2: Green Candy (triangle shape, color 0x45B7D1)
- Type 3: Yellow Candy (star shape, color 0xFFA07A)
- Type 4: Purple Candy (diamond shape, color 0x98D8C8)
- Type 5: Orange Candy (hexagon shape, color 0xF7DC6F)
6. Gem Falling:
- Matched gems removed from grid
- Remaining gems fall down to fill empty spaces
- New gems spawn from top to fill remaining empty cells
- Falling animated with smooth transitions
- Cascade effects continue until no more matches
7. Scoring System:
- Score increases when matches are cleared
- Each level has score goal requirement
- Score displayed as "Score: X / Goal"
- Score tracked throughout level
- Higher scores from larger matches and combos
8. Moves System:
- Limited moves per level (varies by level and mode)
- Each valid swap consumes one move
- Moves displayed as "Moves: X"
- Level fails if moves run out before goal reached
- Extra Moves power-up adds 5 moves
9. Level Progression:
- 7 normal levels with increasing difficulty:
- Level 1: 25 moves, 500 score goal
- Level 2: 20 moves, 800 score goal
- Level 3: 18 moves, 1200 score goal, special gems enabled
- Level 4: 15 moves, 1500 score goal, special gems enabled
- Level 5: 12 moves, 2000 score goal, special gems enabled
- Level 6: 10 moves, 2500 score goal, special gems enabled
- Level 7: 8 moves, 3000 score goal, special gems enabled
- Progress to next level after completing goal
10. Game Modes:
- Normal Mode: Classic level progression through 7 levels
- Endless Mode: Infinite challenge, difficulty increases per level (15+ moves, 1000+ score goal)
- Time Attack Mode: 60-second time limit, unlimited moves, 2000 score goal
- Zen Mode: Relaxed play, unlimited moves, no time limit, 500 score goal, no special gems
- Puzzle Mode: Brain teasers, 10 moves, 1500 score goal, special gems enabled
- Boss Battle Mode: Epic challenges, 8 moves, 3000 score goal, boss health system
11. Power-Up System:
- Five power-ups available:
- Hammer (100 coins): Remove any single gem
- Bomb (150 coins): Clear 3x3 area around gem
- Color Bomb (200 coins): Clear all gems of selected color
- Extra Moves (300 coins): Add 5 moves to current count
- Shuffle (250 coins): Shuffle all gems on board
- Power-ups displayed as buttons at bottom
- Click power-up button to select, then click gem to use
- Power-ups consumed on use
- Power-ups can be purchased with coins if none owned
12. Special Gems:
- Special gems created from large matches (4+ or 5+ gems)
- Special gem types include:
- Striped gems (horizontal or vertical)
- Wrapped gems (bomb-like)
- Rainbow gems (color bomb)
- Special gems have enhanced clearing effects
- Special gems enabled from level 3+ in Normal mode
13. Gem Evolution:
- Gems can evolve into enhanced versions:
- Red → Fire Gem (color 0xFF4500, power 2x size)
- Blue → Ice Gem (color 0x00BFFF, power 2x size)
- Green → Nature Gem (color 0x32CD32, power 2x size)
- Yellow → Lightning Gem (color 0xFFD700, power 2x size)
- Purple → Cosmic Gem (color 0x8A2BE2, power 2x size)
- Pink → Crystal Gem (color 0xFF69B4, power 2x size)
- Evolved gems are larger and more powerful
14. Coin Economy:
- Coins earned from gameplay (matching, achievements, daily challenges)
- Coins used to purchase power-ups
- Coins displayed in center top as "💰 X"
- Power-up usage grants coins (Hammer: +10, Bomb: +20, Color Bomb: +cleared*2, Shuffle: +15)
- Coins persist between games
15. Combo System:
- Chain reactions from falling gems create combos
- Higher combos increase score multipliers
- Combo counter tracks consecutive matches
- Combos rewarded with bonus points
- Combo streaks add to score
16. Animation System:
- Gem swap animated with bouncy easing (bounceOut function)
- Gem fall animated smoothly
- Scale effects during swaps (1 + 0.1 * sin animation)
- Particle effects on gem destruction
- Sparkle effects around board edges
- Smooth transitions for all actions
17. Sound System:
- Sound effects for gem swaps
- Sound effects for matches
- Sound effects for special actions
- Background music varies by game state
- Audio context managed for browser compatibility
18. Visual Effects:
- Glow filters on selected gems
- Particle systems for gem destruction
- Board sparkles for visual appeal
- Gradient backgrounds
- Colorful gem designs with highlights and shadows
- Candy Crush-style visual polish
19. Achievement System:
- Achievements tracked for various milestones
- Power-up usage tracked
- Special gem creation tracked
- First match achievement
- Various gameplay achievements unlock rewards
20. Daily Challenges:
- Three daily challenges available
- Challenges include:
- Score Master: Score 1000 points in single game
- Match Maker: Make 20 matches in single game
- Special Gems: Create 3 special gems
- And more...
- Rewards coins upon completion
- Challenges reset daily
21. Streak System:
- Daily play streak tracked
- Consecutive day streaks grant bonus coins
- Streak bonus: streak * 50 coins
- Streak displayed with reward notification
- Streak resets if day missed
22. Boss Battle Mechanics:
- Boss health bar displayed (max 1000 HP)
- Boss health decreases when matches made
- Defeat boss to complete level
- Enhanced challenge with limited moves
23. Time Attack Mechanics:
- 60-second countdown timer
- Timer displayed prominently
- Game over when time reaches 0
- Score 2000 points before time runs out
- Unlimited moves available
24. UI Elements:
- Level display (top center)
- Score display (top left)
- Moves display (top right)
- Coins display (top center)
- Power-up buttons (bottom)
- Back button (top left corner)
- Mode-specific UI (timer, boss health, etc.)
25. Board Layout:
- Colorful gradient board background
- Multiple layered backgrounds for depth
- Grid lines for clarity
- Rounded corners on board
- Shadow effects for depth
- Board centered on screen with dynamic sizing
STRATEGIC TIPS:
- Plan Matches: Look ahead before swapping. Plan matches that create cascades and chain reactions for higher scores.
- Adjacent Swaps Only: Remember gems must be adjacent (horizontally or vertically) to swap. Diagonal swaps are not possible.
- Special Gem Creation: Create matches of 4+ or 5+ gems to generate special gems. Special gems clear more gems and increase scores significantly.
- Power-Up Management: Save power-ups for difficult situations. Use Hammer for blocking gems, Bomb for tight clusters, Color Bomb for color domination.
- Combo Building: Set up matches that trigger cascades. Falling gems often create new matches automatically.
- Move Conservation: Plan efficient moves. Each swap costs a move, so make swaps that create multiple matches.
- Board Observation: Scan entire board before selecting. Look for best match opportunities and cascade potential.
- Color Strategy: Focus on removing dominant colors when blocked. Use Color Bomb on common colors.
- End Game Planning: When moves are low, prioritize moves that definitely create matches. Avoid risky swaps near game end.
- Shuffle Timing: Use Shuffle power-up when board has no obvious matches. Can create new opportunities.
ADVANCED TECHNIQUES:
- Cascade Planning: Plan matches that trigger multiple cascades. Position gems so falling creates new matches automatically.
- Special Gem Placement: Create special gems near each other. Combining special gems creates massive clearing effects.
- Block Clearing: Use Hammer strategically to remove blocking gems that prevent matches.
- Bomb Timing: Use Bomb power-up on dense clusters. 3x3 clearing can trigger cascades.
- Color Bomb Optimization: Use Color Bomb on most common color on board. Maximum gem clearing effect.
- Combo Maximization: Build matches that set up chain reactions. Higher combos equal higher scores.
- Move Efficiency: Calculate move efficiency. Aim for matches that clear 6+ gems per move.
- Pattern Recognition: Learn common match patterns. Identify T-shapes, L-shapes, and straight lines quickly.
- Power-Up Combinations: Combine power-ups strategically. Use Shuffle then Color Bomb for maximum effect.
- Time Attack Strategy: In Time Attack mode, prioritize fast matches over perfect planning. Speed matters more than optimization.
WINNING AND PROGRESSION:
- Level Completion: Complete score goals within move limits to advance levels. Each level unlocks next challenge.
- Score Achievement: Reach required score goals for each level. Higher scores from combos and special gems.
- Move Management: Complete levels with moves remaining. Efficient play conserves moves for harder levels.
- Mode Mastery: Master all game modes. Each mode offers different challenges and strategies.
- Achievement Unlocking: Unlock achievements through gameplay. Achievements provide rewards and progression tracking.
- Daily Challenge Completion: Complete daily challenges for bonus coins. Regular play maximizes coin earnings.
- Streak Maintenance: Maintain daily play streaks for bonus rewards. Consistent play maximizes coin income.
- Power-Up Mastery: Learn effective power-up usage. Strategic power-ups enable level completion.
- Special Gem Expertise: Master creating and using special gems. Special gems essential for higher levels.
- Endless Progression: Progress through endless levels. Each level increases difficulty and rewards.
- Boss Defeat: Defeat boss battles by reducing boss health to zero. Boss battles require efficient matching.
- Time Attack Success: Complete Time Attack mode within 60 seconds. Speed and accuracy required.
- Coin Economy: Build coin reserves for power-up purchases. Strategic coin usage enables difficult level completion.
- Perfect Levels: Complete levels with many moves remaining. Perfect play demonstrates mastery.
- High Score Achievement: Achieve maximum scores through combos and special gems. High scores demonstrate skill.
Enjoy matching gems and progressing through levels in Gemfall!
This is a free browser game available on MysticByte Studios. No downloads required - play instantly in your browser!